diff options
author | Nick White <git@njw.name> | 2019-05-13 19:23:03 +0100 |
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committer | Nick White <git@njw.name> | 2019-05-13 19:23:03 +0100 |
commit | 02a6c66eb77a5b455bcf2d0547d2383074eb7e41 (patch) | |
tree | 00f2bde1dfa7a1b23e55478309f26ba1b54fdab9 /preproc/util.go | |
parent | d94fb9f7e74aaad335a587030ed2b4ce44c24cbf (diff) |
Reorganise image manipulation to separate integral image parts
Also unify everything else under preproc/
Note that the UsefulImg interface should be used by the main
functions, to simplify things, but this hasn't been done yet.
Diffstat (limited to 'preproc/util.go')
-rw-r--r-- | preproc/util.go | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/preproc/util.go b/preproc/util.go new file mode 100644 index 0000000..5f8a9f1 --- /dev/null +++ b/preproc/util.go @@ -0,0 +1,95 @@ +package preproc + +import ( + "errors" + "image" + "math" +) + +// TODO: name better; maybe verb, x-er +// TODO: implement these for regular image, and use them to make +// image functions generic for integral and non- images +type UsefulImg interface { + MeanWindow() + MeanStdDevWindow() +} + +func mean(i []int) float64 { + sum := 0 + for _, n := range i { + sum += n + } + return float64(sum) / float64(len(i)) +} + +func stddev(i []int) float64 { + m := mean(i) + + var sum float64 + for _, n := range i { + sum += (float64(n) - m) * (float64(n) - m) + } + variance := sum / float64(len(i) - 1) + return math.Sqrt(variance) +} + +func meanstddev(i []int) (float64, float64) { + m := mean(i) + + var sum float64 + for _, n := range i { + sum += (float64(n) - m) * (float64(n) - m) + } + variance := float64(sum) / float64(len(i) - 1) + return m, math.Sqrt(variance) +} + +// gets the pixel values surrounding a point in the image +func surrounding(img *image.Gray, x int, y int, size int) []int { + b := img.Bounds() + step := size / 2 + + miny := y - step + if miny < b.Min.Y { + miny = b.Min.Y + } + minx := x - step + if minx < b.Min.X { + minx = b.Min.X + } + maxy := y + step + if maxy > b.Max.Y { + maxy = b.Max.Y + } + maxx := x + step + if maxx > b.Max.X { + maxx = b.Max.X + } + + var s []int + for yi := miny; yi <= maxy; yi++ { + for xi := minx; xi <= maxx; xi++ { + s = append(s, int(img.GrayAt(xi, yi).Y)) + } + } + return s +} + +func BinToZeroInv(bin *image.Gray, orig *image.RGBA) (*image.RGBA, error) { + b := bin.Bounds() + if ! b.Eq(orig.Bounds()) { + return orig, errors.New("bin and orig images need to be the same dimensions") + } + newimg := image.NewRGBA(image.Rect(0, 0, b.Dx(), b.Dy())) + for y := b.Min.Y; y < b.Max.Y; y++ { + for x := b.Min.X; x < b.Max.X; x++ { + if bin.GrayAt(x, y).Y == 255 { + newimg.Set(x, y, bin.GrayAt(x, y)) + } else { + newimg.Set(x, y, orig.At(x, y)) + } + } + } + + return newimg, nil +} |