From a931288d3e813d069a2b6b010e5af4d73d308cf2 Mon Sep 17 00:00:00 2001 From: Nick White Date: Mon, 13 May 2019 17:31:26 +0100 Subject: Rename cleanup package to preproc, and add basic cmd version --- cleanup/wipesides.go | 122 --------------------------------------------------- 1 file changed, 122 deletions(-) delete mode 100644 cleanup/wipesides.go (limited to 'cleanup/wipesides.go') diff --git a/cleanup/wipesides.go b/cleanup/wipesides.go deleted file mode 100644 index ce3b374..0000000 --- a/cleanup/wipesides.go +++ /dev/null @@ -1,122 +0,0 @@ -package cleanup - -// TODO: add minimum size variable (default ~30%?) -// TODO: have the integral image specific stuff done by interface functions - -import ( - "image" - "image/color" -) - -type windowslice struct { - topleft uint64 - topright uint64 - bottomleft uint64 - bottomright uint64 -} - -func getwindowslice(i [][]uint64, x int, size int) windowslice { - maxy := len(i) - 1 - maxx := x + size - if maxx > len(i[0])-1 { - maxx = len(i[0]) - 1 - } - - return windowslice{i[0][x], i[0][maxx], i[maxy][x], i[maxy][maxx]} -} - -// checkwindow checks the window from x to see whether more than -// thresh proportion of the pixels are white, if so it returns true. -func checkwindow(integral [][]uint64, x int, size int, thresh float64) bool { - height := len(integral) - window := getwindowslice(integral, x, size) - // divide by 255 as each on pixel has the value of 255 - sum := (window.bottomright + window.topleft - window.topright - window.bottomleft) / 255 - area := size * height - proportion := float64(area)/float64(sum) - 1 - return proportion <= thresh -} - -// returns the proportion of the given window that is black pixels -func proportion(integral [][]uint64, x int, size int) float64 { - height := len(integral) - window := getwindowslice(integral, x, size) - // divide by 255 as each on pixel has the value of 255 - sum := (window.bottomright + window.topleft - window.topright - window.bottomleft) / 255 - area := size * height - return float64(area)/float64(sum) - 1 -} - -// findbestedge goes through every vertical line from x to x+w to -// find the one with the lowest proportion of black pixels. -func findbestedge(integral [][]uint64, x int, w int) int { - var bestx int - var best float64 - - if w == 1 { - return x - } - - right := x + w - for ; x < right; x++ { - prop := proportion(integral, x, 1) - if prop > best { - best = prop - bestx = x - } - } - - return bestx -} - -// Findedges finds the edges of the main content, by moving a window of wsize -// from the middle of the image to the left and right, stopping when it reaches -// a point at which there is a lower proportion of black pixels than thresh. -func Findedges(integral [][]uint64, wsize int, thresh float64) (int, int) { - maxx := len(integral[0]) - 1 - var lowedge, highedge int = 0, maxx - - for x := maxx / 2; x < maxx-wsize; x++ { - if checkwindow(integral, x, wsize, thresh) { - highedge = findbestedge(integral, x, wsize) - break - } - } - - for x := maxx / 2; x > 0; x-- { - if checkwindow(integral, x, wsize, thresh) { - lowedge = findbestedge(integral, x, wsize) - break - } - } - - return lowedge, highedge -} - -// Wipesides fills the sections of image not within the boundaries -// of lowedge and highedge with white -func Wipesides(img *image.Gray, lowedge int, highedge int) *image.Gray { - b := img.Bounds() - new := image.NewGray(b) - - // set left edge white - for x := b.Min.X; x < lowedge; x++ { - for y := b.Min.Y; y < b.Max.Y; y++ { - new.SetGray(x, y, color.Gray{255}) - } - } - // copy middle - for x := lowedge; x < highedge; x++ { - for y := b.Min.Y; y < b.Max.Y; y++ { - new.SetGray(x, y, img.GrayAt(x, y)) - } - } - // set right edge white - for x := highedge; x < b.Max.X; x++ { - for y := b.Min.Y; y < b.Max.Y; y++ { - new.SetGray(x, y, color.Gray{255}) - } - } - - return new -} -- cgit v1.2.1-24-ge1ad